| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY)DeadmanWalking![]() 80,20 | 16717 kills: 5787, deaths: 10930 | 35% | 1.429 Expert League | 32.09% +2.72 skill (1) | ||
- (OHMY)Sgt Jock![]() 80,20 | 15809 kills: 8767, deaths: 7042 | 55% | 1.215 Major League | 51.79% +1.93 skill (1) | ||
- (OHMY) Gunner![]() 40,60 | 9829 kills: 5337, deaths: 4492 | 54% | 1.251 Premier League | 48.38% +2.06 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 8918 kills: 5758, deaths: 3160 | 65% | 1.099 Bootcamp League | 62.65% +1.49 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 6329 kills: 3168, deaths: 3161 | 50% | 1.272 Premier League | 46.36% +2.15 skill (1) | ||
- $OHMY$Sgt_Rik_NL89![]() 40,60 | 5176 kills: 3113, deaths: 2063 | 60% | 1.042 Bootcamp League | 67.59% +1.30 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 5053 kills: 2096, deaths: 2957 | 41% | 1.113 Major League | 61.40% +1.54 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 4825 kills: 2062, deaths: 2763 | 43% | 1.164 Major League | 56.61% +1.74 skill (1) | ||
- (OHMY)Pyre![]() 60,40 | 4677 kills: 1951, deaths: 2726 | 42% | 347 Bootcamp League | 96.78% +0.13 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 4125 kills: 2221, deaths: 1904 | 54% | 1.018 Bootcamp League | 69.60% +1.22 skill (1) | ||
- [OHMY]RAZOR![]() 2,98 | 4065 kills: 2120, deaths: 1945 | 52% | 1.125 Major League | 60.26% +1.59 skill (1) | ||
- |OHMY|FredX![]() 60,40 | 3659 kills: 1352, deaths: 2307 | 37% | 318 Bootcamp League | 97.11% +0.12 skill (1) | ||
- Foo![]() 1,99 | 3271 kills: 1190, deaths: 2081 | 36% | 1.173 Major League | 55.77% +1.77 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 2889 kills: 1357, deaths: 1532 | 47% | 1.256 Premier League | 47.85% +2.09 skill (1) | ||
- $OHMY$NW Native![]() 40,60 | 2806 kills: 1692, deaths: 1114 | 60% | 825 Bootcamp League | 82.78% +0.69 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| |OHMY|FredX Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |