| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY) Gunner![]() 40,60 | 32889 kills: 14617, deaths: 18272 | 44% | 1.251 Premier League | 46.59% +2.14 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 30052 kills: 16393, deaths: 13659 | 55% | 1.099 Bootcamp League | 60.97% +1.56 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 28296 kills: 9291, deaths: 19005 | 33% | 1.430 Expert League | 30.49% +2.78 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 16520 kills: 4476, deaths: 12044 | 27% | 14 Bootcamp League | 99.01% +0.04 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 16219 kills: 6226, deaths: 9993 | 38% | 1.256 Premier League | 46.07% +2.16 skill (1) | ||
- |OHMY|Loan$hark![]() 80,20 | 15809 kills: 7042, deaths: 8767 | 45% | 1.201 Major League | 51.36% +1.95 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 14802 kills: 6493, deaths: 8309 | 44% | 1.272 Premier League | 44.59% +2.22 skill (1) | ||
- LoneWolf![]() 1,99 | 12045 kills: 5286, deaths: 6759 | 44% | 414 Bootcamp League | 95.58% +0.18 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 8970 kills: 3798, deaths: 5172 | 42% | 1.064 Bootcamp League | 64.12% +1.44 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 8905 kills: 3796, deaths: 5109 | 43% | 19 Bootcamp League | 99.00% +0.04 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 7346 kills: 3533, deaths: 3813 | 48% | 515 Bootcamp League | 93.61% +0.26 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 7044 kills: 2466, deaths: 4578 | 35% | 1.164 Major League | 54.84% +1.81 skill (1) | ||
- Pengy![]() 40,60 | 6990 kills: 3142, deaths: 3848 | 45% | 96 Bootcamp League | 98.65% +0.05 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 6859 kills: 2423, deaths: 4436 | 35% | 1.113 Major League | 59.69% +1.61 skill (1) | ||
- (OHMY) d|u|n|c|a|n![]() 40,60 | 6201 kills: 2026, deaths: 4175 | 33% | 1.266 Premier League | 45.13% +2.19 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| (OHMY)DeadmanWalking Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |